brng.dev

Brandon Nguyen


I’m Brandon Nguyen, a Ph.D student at the University of Michigan. I joined Professor Scott Mahlke’s group Compilers Creating Custom Processors in Fall 2018.

I’m currently also the primary instructor for EECS 201: Computer Science Pragmatics.

I graduated from The University of Texas in Spring 2018, majoring in Electrical and Computer Engineering with a focus on computer architecture and embedded systems and a secondary focus on digital signal processing.

I was the GSI for EECS 270 in Fall 2018 and Winter 2019 at UMich, as well as an undergrad TA for BME 303, EE 319K, EE 312, and EE 422C at UT Austin.

I have interned at NVIDIA for the 2016, 2017, and 2018 summers. In 2016 I was on the Tegra SW Camera Controls team, in 2017 the Tegra SW Camera Performance team, and in 2018 the Linux/*nix GPU driver team. I have to say I learned a bunch about how complex these drivers can be over these three summers.

I enjoy working on personal projects, especially if they involve low-level components like hardware and drivers, and am currently working on a better toolchain for the LC-3 educational ISA. Besides the technical stuff I enjoy sport shooting (e.g. multi-gun and IDPA), HEMA (Historical European Martial Arts), and modern fencing.